Edoras render
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A 3D model made for a an unofficial Lord of the Rings modification for the game Elderscrolls: Oblivion. Model created in 3DS Studio Max 8.


  
 

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    KNH86 Says:


    KNH86

    This

    Is

    WIN

     
      
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Minas Morgul render
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This is a logo (the second picture) I made for an unofficial Lord of the Rings modification for the game Elderscrolls: Oblivion. The 3D model, Minas Morgul, in the background was also used in-game.

 

  
 

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Orthanc render
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VN:F [1.7.9_1023]


A 3D model made for a an unofficial Lord of the Rings modification for the game Elderscrolls: Oblivion. Model created in 3DS Studio Max 8.


  
 

Have your say




Safari hates me


 
  
VN:RO [1.7.9_1023]




3D Animation


I was quite young when I made my first box in 3D Studio Max. What an impact it was, I could actually “walk in my art”. The combination of 3D modeling and gaming (game modifications) made me stay up late at night for days. I’ve kind of put the 3D modeling on ice for now but who knows, my spark may re-ignite some day.

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Software


I’ve been modeling in 3D Studio Max 6, 7, 8, Gmax and a little bit in Cinema 4D.


I do not consider 3D modeling as a expertise of mine though.